This configures the interface for 8 bits, enables both lines, and sets the font to 5x7 pixels which is the correct size for most LCDs if you have a rare 5x10 pixel LCD, you would change this to 0x3C. Normally, the command 0x0C is written to turn on the LCD and disable showing a cursor. However, if a solid or blinking cursor is desired, one of the two lower bits may be set.
To end the procedure: The portion of the argument structure beyond the initial eight doublewords is passed in memory on the stack, pointed to by the stack pointer at the time of call. The caller does not reserve space for the register arguments; the callee is responsible for reserving it if required either adjacent to any caller-saved stack arguments if required, or elsewhere as appropriate.
No requirement is placed on the callee either to allocate space and save the register parameters, or to save them in any particular place.
The Shape of Data In most cases, high-level language routine and assembly routines communicate via simple variables: Describing the details of the various high-level data structures arrays, records, sets, and so on is beyond the scope of this book.
Examples This section contains the examples that illustrate program design rules. Each example shows a procedure written and C and its equivalent written in assembly language.
Non-leaf procedure The following example shows a non-leaf procedure. Note that this code is under. Leaf Procedure This example shows a leaf procedure that does not require stack space for local variables.
Notice that it creates no stackframe, and saves no return address. The simplest approach to coding an interface between an assembly routine and a routine written in a high-level language is to do the following: Use the high-level language to write a skeletal version of the routine that you plan to code in assembly language.
Compile the program using the -S option, which creates an assembly language. Study the assembly-language listing and then, imitating the rules and conventions used by the compiler, write your assembly language code.
The file is produced by specifying the -S option on the command line instead of the -c option. The assembly language file that is produced contains exactly the same set of instructions that would have been produced in the. The following information is intended to describe the more useful, non-obvious, features of the file without getting into the details of optimization theory.
The following subsections describe the different elements of the. Program Header The file begins with comments that indicate the name of the source file and the compiler that was used to produce the. The options that were used by the compiler are also listed.
It is often important to know the target machine that the instructions were intended for; this is discussed in the following subsections. By default, only a select set of options are included in the file. More detail can be obtained by including the -LIST: Instruction Alignment One of the first pseudo-instructions in the file is similar to the following example: The rightmost field is 16 if quad word alignment is required, or is 64 if cache line alignment is needed.• Some software is still written in assembly language!
• Code that really needs to run quickly! • Code for embedded systems, network processors, etc.! • Reading and writing data! • To get more familiar with IA assembly! • Read more assembly-language examples! Assembly language programmers and compiler writers should take great care in producing efficient code.
This requires a fairly deep understanding of the x86 architecture, especially the behavior of the cache(s), pipelines and alignment bias. Assembly Language Examples and Tutorials. You will find lots of easy to understand tutorials, articles, code, example for Assembly Language.
Graded ARM assembly language Examples In most examples, I present the problem in words, the basic code, and then the assembly language version.
I also show If the programmer uses Q in an expression, it is exactly the same as writing 2. The purpose of using Q rather than 2 is to make the program more readable.
Assembly language is a low-level programming language for a computer or other programmable device specific to a particular computer architecture in contrast to most high-level programming languages, which are generally portable across multiple systems.
Use the high-level language to write a skeletal version of the routine that you plan to code in assembly language. Compile the program using the - S option, which creates an assembly language .s) version of the compiled source file (the -O option, though not required, reduces the amount of code generated, making the listing easier to read).